Show Number 54
In 2016 the role-playing strategy game Dungeons & Dragons was inducted into the National Toy Hall of Fame.
Created in the 1970s, the Strong National Museum of Play says “More than any other game, Dungeons & Dragons paved the way for older children and adults to experience imaginative play. It was groundbreaking.”
In D&D, players assume the roles of characters who live in a world overseen and narrated by a Dungeon Master. A roll of the dice can change the circumstances and players must adapt, interact and use a menu of each players special skills to respond.
Today therapists and mental health professionals say there are lessons embedded in the playing of Dungeons & Dragons and other RPG games like it.
Elizabeth Langbauer is a therapist at Yuma Counseling Services. She leads a D&D Therapy Group in Yuma.
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